Dozens of students enrolled in Virtual School Victoria with a gaming addiction last year, but one expert warns virtual education might do more harm than good.
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eParenting and Parenting in the 21st Century
eParenting used to mean keeping your kids safe on the Internet, however now it has a wider scope including parenting with the use of technology, and distance parenting. Curated by Peter Mellow |
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Dozens of students enrolled in Virtual School Victoria with a gaming addiction last year, but one expert warns virtual education might do more harm than good.
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Wendy James wishes her two boys spent more time being physically active instead of gaming, but getting outside is harder during a pandemic. So how much time online is too much?
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One evening, I called my sons to come to eat — and got no response. True confession: In anger, I marched into their room and kicked off the power button on their gaming console. You’d have thought …
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With the coronavirus shutdown, Ruhi is at home and playing online games more than usual. This also means she's copping more abuse online.
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William Barry loves online video games and would be playing them every day of the week if he could. His family has worked hard to strike a balance to retain the positive aspects of gaming while reducing any potential downsides.
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Matthew is 16, has dropped out of school and plays video games for at least 12 hours a day. Experts say thousands of families are dealing with this problem — but help is out there.
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Contrary to the traditional belief that gaming is merely an addictive source of entertainment and diversion, recent research has proved that gaming ha
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Brain stimulating headsets are being enthusiastically taken up by gamers aiming to boost performance. But there are risks, particularly for children or those vulnerable to mental health problems.
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You all know the stereotype of a gamer - a lazy, vaguely greedy person sitting in a darkened living room (or maybe basement). It's not exactly the picture of a healthy, well-adjusted - New Zealand Herald
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Nearly everyone who plays video games has had to fight off the perception that gamers are just loser loners who set up in their parents' basements. But while armchair debaters have long pointed out that just isn't the case -- citing the rise of social gaming, mobile gaming, the fact that the U.S. spent $13.5 billion on gaming in 2013 -- there hasn't been a lot of hard data on hand.
Until now.
Admittedly, citing data may not help fight the perception that gamers are nerds. But the results of a new study commissioned by the video game streaming network Twitch and conducted by noted social researcher Neil Howe (a.k.a. the man credited with coining the term "millenial") offer an entirely new picture of the gaming community. The study suggests that gamers actually tend to be more social, more successful and more educated than the non-gaming population.
The study, released Thursday by Howe's LifeCourse Associates consulting firm, surveyed more than 1,000 people via the Internet about their gaming habits and then pulled some basic demographic information. For purposes of this study, a "gamer" was defined as anyone who has played a game on a digital device in the past 60 days. Approximately 63 percent of those surveyed fit that definition.
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Playing video games and using smartphones are helping parents and children bond, according to new university research.
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If you live in a certain tablet-based demographic, chances are someone you see in daily life is secretly raiding villages under a screen name like "King of Secaucus" or "Bob the Skullcrusher".
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VIDEO games are taking over young people's lives - they are becoming more violent and can harm a child's emotional and physical development, experts say.
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Cecilia Kang: "Kids spend more time than ever in front of screens beyond the living room television. Advertisers have responded with sophisticated ad campaigns that can start on the TV and then move to apps, social media sites and online games" ...